25. October Summit, Posters, Introducing BioCoherence Gamification, Play to Heal in VR, and a New Exploration Workflow

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What is the "play to heal" game in BioCoherence and how does it work?

The "play to heal" initiative integrates real bioscan data from BioCoherence into a VR game built in Unreal Engine. The game teaches healing techniques and allows users to interact with their biometrics-linked virtual environments, making inner work more engaging.

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